Ink Artist ⚲ Berlin / Kuala Lumpur
About
I’m a concept artist and illustrator based in Berlin, and sometimes Kuala Lumpur.
Primarily, I work on video games, specialising in environments and architecture, but I have also collaborated on films and books.
A film-school graduate, I now have more than fifteen years of experience as a concept artist, with clients such as Blizzard, Karakter, Axis, PlatigeImage, and MPCepisodic, working on games such as Fatekeeper, Magic, Horizon, Diablo, and Lords of the Fallen.
I was Visual Director on Witcher: Nightmare of the Wolf (Netflix) with StudioMir in Seoul and Lead Concept Artist on Albion Online at Sandbox, Berlin.
In my own time I work on personal projects and experiment with different mediums, and in recent years have taken a particular liking to ink.
A true kaffee-und-kuchen ritualist, I try to find a little time every day to sketch in a cafe. If you see me around the city, feel free to say hi!